His work ranges across video, anthrolopological documentation, perceptual research, technological research, and more.Michael’s report for the Leonardo Journal, Artslab, is a must-read for anyone interested in artwork that incorporates digital technologies. It includes information about existing and historical centers of support for such work, presenting venues, schools, and more.Michael’s Spring 2004 ITP class, “A Nonlinear History of New Media” produced a nice timeline of new media and related work and blog of their reading and discussion.
Leave a CommentCategory: physical computing
Kelly Heaton did some interesting physical pixel projects at the MIT Media Lab.
Leave a CommentLess Is More (More or Less): Speculations about the Design of Computers – Bill Buxton’s essay on the weaknesses of general-purpose computers, and why application-specific, networked appliances are a better idea.
Leave a CommentFirst Person is Sasha Harris-Cronin’s thesis and installation plan about violence mediated through television and synthesized in first-person shooter games.
Leave a CommentJen Lewin’s project page, including her thesis project, Butterfly. Jen’s documentation of her work is very thorough, including descriptions, schematics, code, notes on gears and motors, and much much more.
Leave a CommentFrom their mission statement:”ThinkCycle is an academic, non-profit initiative engaged in supporting distributed collaboration towards design challenges facing underserved communities and the environment. ThinkCycle seeks to create a culture of open source design innovation, with ongoing collaboration among individuals, communities and organizations around the world.”ThinkCycle provides a shared online space for designers, engineers, domain experts and stakeholders to discuss, exchange and construct ideas towards sustainable design solutions in critical problem domains.”Good stuff, well worth browsing through.
Comments closed